DAYZ

coob

*looks disapprovingly*
My god this is missing so much, eg i spawn in with very little vision, screen shaking and washed out colour's, and then relise that my blood was at <4000 (the starting value is 12000)
 

coob

*looks disapprovingly*
I cant wait until they can release the server software for private servers, atm you have to Email the mod maker and ask for a server name, and only after that can you get the server files.
 

coob

*looks disapprovingly*
Tyr, how long did you wait to get into the game? Theres a place called a "debug" forest where you are spawned if that server cant receive your character location and bag items.
 

DictaTyr

Active Member
I got in instantly, earlier on I'd found signs of civilisation but it was so dark that I couldn't see the fact I'd just wandered into like 20 zonbies XD
 

coob

*looks disapprovingly*
Posting a little Help post :D for new players, this is about vehicles and more importantly tents;

Tents & Vehicles General
So I came up with this idea for a thread today when I was searching for information regarding tents and vehicles in DayZ and I've noticed one thing - sure, the info is all there but it's scattered around the whole General Discussion. Considering it's easier and more conveniant to have everything in one place, especially for newbies, I thought this would be a good idea. This could be even stickied if there'll be enough info and the thread is actually worthwhile.

So far I've gathered:

Regarding tents:

- a tent requires 3 inventory slots to be carried
- it can be put into a backpack when you have it in your inventory
- it is movable after you set it up however you can't pick up someone's tent
- you can have as many tents as you like
- if you move a tent without taking the items they will appear in a big pile of loot nearby where the tent originally was
- tents can hold 50 items and 10 weapons in them (Binoculars and other tools count as weapons as well) and up to 5 backpacks
- for now you have to use the "Save" command from the mouse wheel menu in order to properly save a tent although there still is a 50% chance that a server will eat your tent no matter what
- tents are tied to servers and survive server restarts
- EVERYONE can take items out of your tent
- tents actually require a bit of space to be placed at (around 3x3m)
- tents disappear after 2 days when you died - you can make a new tent after your death or reclaim items from the existing one - you can't pack it up even if you are the owner

Regarding vehicles:

- the mythical Huey does in fact exist
- Huey takes 50 jerry cans to be fully refueled
- vehicles have different fuel capacities; when refueling, the vehicle's fuel quantity is read from config, and increased by 20L
- vehicles are supposed to respawn in the same place after they were destroyed however that's not the case
- vehicles appear to be persistent after force saving with the "Save" command from mouse wheel menu however, just like with tents, there is a possibility of a server eating your vehicles along with all the items inside
- vehicles spawn on each server restart, they do not respawn however when destroyed or left somewhere
- all vehicles have storage in them (except bicycles). If you can't open it from outside, take a seat, open map, select Units and then Gear

How to repair a helicopter by Hei:

"When fixing a Huey, the only available chopper that I know of, you want to get into the pilot's seat and give a good look at the top left corner. You want everything to be green = fixed.
- First is hull, it needs scrap metal to fix. When you approach the chopper, it's called hull or body or something similar.
- Next comes the engine, you'll need engine parts to fix that. Again, should be self explanatory.
- Then you want to fix the MROT or the main rotor. For that you need to find the main rotor assembly. It's called main rotor in the menu.
- Afterwards comes the ATRQ, or the secondary rotor/vertical rotor. This is arguably the most important part to fix, for it counteracts the torque, stops it from spinning out of control. You need scrap metal to fix it. In the fixing menu, it's called the V rotor.
- Last but not least come the instruments, relatively important, depending on what difficulty level the server is in. It shows your speed, altitute, et cetera. It requires scrap metal to fix, and is called avionics(?) in the menu.

Next comes the refueling. Unlike cars which usually take 4 jerry cans to refuel to maximum, choppers require A LOT. 4 jerry cans is like a drop of piss for a chopper. I personally haven't counted, but my group easily needed more than twenty jerry cans to refuel a chopper, therefore you absolutely must bring it to a refueling point, to jerry fuel back and forth from a fuel tank, to the chopper.

That's all there is to it. Don't rely too much on the red/green text in the context menu, it's not always reliable. Always enter the pilot's seat and look at the top left for true chopper's condition."

List of vehicles:

Cars & motorcycles:

- GAZ (car), 4 player seats, ? slots in trunk
- offroad pickup, 2 player seats(?), ? slots in trunk
- pickup, 2 player seats, ? slots in trunk
- military offroad, 6 player seats(?), ? slots in trunk
- bus, 12 player seats(?), ? slots in trunk
- Lada, 4 player seats, ? slots in trunk
- ATV, 2 player seats, no storage trunk
- Volga, 4 player seats, ? slots in trunk
- Skoda (red), 4 player seats, ? slots in trunk
- motorcycle, 2 player seats, ? slots in trunk

Helicopters:

- UH-1H Huey, 8 player seats, 21 slots in trunk, 2 M240 MMGs

Boats:

- fishing boat, ? player seats, ? trunk
- PBX, ? player seats, ? trunk
- small boat, ? player seats, ? trunk

How to get gear out of a vehicle when there is no "Gear" option in the context menu:

When that happens all you have to do is enter a vehicle, open your map, go to units, if you are not selected then select yourself, click on Gear on the right upper hand side under your nickname and you will be able to take whatever you want from a vehicle, even on the move. This works with all vehicles.

And yes, you may call me Mr Tent.

Original Post on DayZmod forums by Tygrys
 

Everlong

Active Member
OOOH! I think I have this working now! Just waiting for the 1.6 patch to DL then (fingers crossed) it should be working! :D
 

DictaTyr

Active Member
I was playing with my friend last night (Shaggy02, he was at breach 18 with me :p) and we managed to find each other within 5 minutes of spawning. We came accross this town and he went up on top of a tanker to check it for any items, I went into a building. I hear this massive thump and rush outside to find his body crumpled on the ground. It was the funniest thing that's happened thus far to us :p
 

grogers126

Sniper
you were lucky that u spawned so close to each other lol everythime me and coob have played we have always spawned at oppesite ends of the world lol im currently north or elektro so would be good to play with others maby get a group thing going on
 

grogers126

Sniper
* TO INTERACT WITH MOST ITEMS: YOU NOW NEED TO OPEN GEAR MENU (G) THEN RIGHT CLICK ON THE ITEM! SUCH AS BANDAGING AND EATING AND SHIT

* This is a pretty major update. I don't really know what affect the new sickness and temperature system will have on player behavior especially with antibiotics being so scarce.
* It is the genesis of an idea, so please remember this might cause havoc. You need to be careful.
* To light a fire, you need matches and wood in your inventory. Place more wood in the inventory of a fireplace to keep the fire going.
* A fire that does not have wood in it will go out when you try to light it.
* You can tell you have an infection, because your character will start coughing. The infection causes you to loose blood down to a minimum of 6000. This leaves you with reduced blood until you take antibiotics.


* [NEW] Server cleanup system replaced with a more agressive one
* [NEW] Inventory Interaction system (right-click on items in gear screen to bring up interactions)
* [NEW] Temperature System now implemented (effects are limited)
* [NEW] Chance of catching an infection the lower your temperature
* [NEW] Chance of catching an infection from already infected players
* [NEW] Water can be filled in ponds, all water pumps, wells, but not the sea
* [NEW] Forced disconnection saving for abort and alt+F4
* [NEW] Zombie's will investigate player deaths
* [NEW] Adrenaline rush from panicing causes greately increased hunger for a while
* [NEW] Bandaging Sound when bandaging yourself/someone
* [NEW] Coughing sound when you have an infection
* [NEW] Camera Shake when temperature drops extremely low
* [NEW] PROTIP: Use Global Chat/VOIP in populated areas
* [NEW] Fire requires wood to keep burning
* [NEW] Various Loot spawn balancing changes
* [FIXED] Should not be pellets for the Winny
* [FIXED] Whinny is way to powerful and quiet (mmmm your tears will be delicious)
* [FIXED] Helicopter loot despawning too fast
* [FIXED?] Too many zombies for the Carebears to be able to play
* [FIXED] Fog is way too thick
* [FIXED] Climbing a ladder with a pistol will cause you to fall
* [FIXED] Zombies not attracted to Flares and Chemlights
* [FIXED] Panic noises going apeshit all the time
* [FIXED] Zombie spotted alert far too quiet (increased slightly)

these are all the latest changes etc
 
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